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Race for the Galaxy is a strategy boardgame where players advance their empire by playing cards to build technological developments or to settle planets. Its core mechanic is a phase choosing game. Players secretly and simultaneously determine which one of seven phases they will lock in, all reveal at once, then execute the phases in order. Will you build an engine to ramp up VP generation on cheapo production planets?
Unfortunately, this is not a game about high speed space drag racing, and nor is it a Race-for-Berlin-type high stakes galactic campaign. Instead, Race for the Galaxy is the video game adaption of the card game of the same name. Of course, the stakes are still high. Race has been popular enough to have seen two tangential versions, the dice-based Roll for the Galaxy and a streamlined/simpler version Jump Drive. If you fancy a Yahtzee type came then Roll is worth a look though it is quite expensive, Jump Drive seems a downgrade though perhaps interesting for.
Will you invest in exploration and settle rare and valuable VP rich planets? Or will you rush a military conquest to cut off your opponents before they have a chance to develop their strategy.Game Features▪ 2 – 4 player with network multiplayer▪ Single player mode with advanced neural network AI▪ Five starting worlds and ninety settlement and development cards▪ Free promo pack included: New Worlds with six additional starting planets▪ Gathering Storm and Rebel Vs. Imperium expansions available for purchase. By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments. AFinitDataCallback(key: 'ds:17', isError: false, hash: '39', data:functionreturn 'gp:AOqpTOEzS8n9iSUhlM7KJwPXgnkiO4KmFBoXZl0sTyNZFvQ4ZtrmFkb2S3Ikiq1FXA5tu-MZab1BHlWPVYZ3Ko','Ruby J.
Scheme',null,2,null,null,null,'port of an excellent boardgame. Yet, it's painful to play as there is an offset between where I touch the screen and where it's registered. This is really affecting the UX as selecting actions is rendered quite difficult. @devs: On my device, the aforementioned v-offset is about 1cm (a bit smaller than the height of an action button in 2-players expert mode).
Hint: I had the same problem with Vivaldi browser and it is solved since its last update! You might consider contacting its dev team.' ,862000000,5,null,null,'1','Ruby J. Scheme',null,null,2,null,null,null,'Chinkin',null,2,null,null,null,'game, some frustrating UI issues. Lack of zoom/pan is annoying.
Cards often move around while you are trying to drag them. I very frequently accidentally place or discard the wrong card. If it is a free placement then there is no confirmation dialogue which means I have had countless games ruined. A simple undo the last action button or ensuring that all placements and payments (even if free) required confirmation would fix this.' ,941000000,5,null,null,'3','Peter Chinkin',null,null,2,null,null,null,'Cowell',null,2,null,null,null,'implementation of the card game.
Definitely helps to learn playing the physical game first. I still prefer playing the physical version solo but this is a great option when I can't play it physically.' ,323000000,0,null,null,'7','Matthew Cowell',null,null,2,null,null,null,'Stevenson',null,2,null,null,null,'others have mentioned this has some serious UI flaws (button offsets, inability to change profile name due to keyboard inputs not received). For me they were so bad I couldn't even get to playing the game. Refund has been requested.' ,140000000,0,null,null,'0','I Stevenson',null,null,2,null,null,null,'Skoog',null,2,null,null,null,'for the Galaxy is a great game, and I've had fantastic fun playing it on tabletop.
The app does a good job of adapting it to an app. You don't have to worry about shuffling that increasingly large pile of cards (which can get rather ridiculous if you sleeve it), and counting the score is done for you.
Playing against ai makes it possible to have fun playing 'solo'. You can play online with other players with difference correspondence time length (30 mins to 4 weeks).' ,129000000,3,null,null,'2','Jacob Skoog',null,null,2,null,null,null,'Lopez-Jamar',null,2,null,null,null,'P10 smart tab: touch input is inaccurate (you need to click about an inch up to work).
This makes the game difficult to play. I had to refund. Please notify when fixed.'
,241000000,2,null,null,'6','Pablo Lopez-Jamar',null,null,2,null,null,null,'Lohri',null,2,null,null,null,'wanted to like this game, but on my Samsung S5e tablet, the x buttons do not work. I was unable to close the rulebook. I had it refunded.' ,540000000,1,null,null,'5','Marius Lohri',null,null,2,null,null,null,'Tomlinson',null,2,null,null,null,'game, I'm a big fan, but the AI can get stuck for 45+ seconds and the app can crash frequently',363000000,0,null,null,'2','Matthew Tomlinson',null,null,2,null,null,null,'is great. A wonderful deck building game which is different from the Ascension like ones.
The only suggestion is to add a pass u0026 play mode so we could play with others offline.' ,958000000,7,null,null,'1','u738bu5a01u5bd2',null,null,2,null,null,null,'Young',null,2,null,null,null,'plays well, alignment off on Tab S6, so buttons often don't react the way they ought to.
Needs an update.' ,433000000,0,null,null,'2','Nathanael Young',null,null,2,null,null,null,'Dean',null,2,null,null,null,'multiplayer screen is not sizing vertically correctly and crops the buttons. Every other screen seems to be fine.' ,985000000,0,null,null,'3','Craig Dean',null,null,2,null,null,null,'Arnold',null,2,null,null,null,'version of the game! My only complaints right now are:.
Restoring my game history crashed the client. Forfeit tracking is broken',897000000,0,null,null,'8','Matthew Arnold',null,null,2,null,null,null,'Grooms',null,2,null,null,null,'bought and launched. Was met with a notice that the application wasn't built for the current version of Android I'm running. (v10)',39000000,2,null,null,'6','Sam Grooms',null,null,2,null,null,null,'Miranda-Green',null,2,null,null,null,'a good game. Works good on my phone, but on my tablet the on screen buttons don't work correctly (to push them it's a bit off). It's still good on my phone though.' ,133000000,4,null,null,'1','Alex Miranda-Green',null,null,2,null,null,null,'Schaefer',null,2,null,null,null,'the game.
The AI is great. Implementation of the game works very well most of the time. The UI is seriously lacking, though. Would love to see some way to track games played against others and maybe some way to communicate with other players.
Why do I have to wait for others to take actions that are supposed to be done simultaneously. I have no idea what determines what order things are done. Also, for the amount of money spent on this app, it crashes unacceptably often, as do the online servers. Please update soon and often! This game is too good to be this frustrating.' ,717000000,3,null,null,'6','Kevin Schaefer',null,null,2,null,null,null,'Hopper',null,2,null,null,null,'is a more or less decent implementation of the card game, and I like the card game. It does have at least one bug though, which I will ding it a star for.
The game has gotten into a state where it will refuse to let me use a Colony Ship to pay for a world, though it let me place a world I could only play because I had it. I told it to pay with the Colony Ship but the OK button to accept never appeared. I did have another Colony Ship in my hand at the time, which may have had something to do with it.' ,976000000,2,null,null,'4','Eric Hopper',null,null,2,null,null,null,'Furr',null,2,null,null,null,'representation of the card game, a few bugs with cards and notifications but nothing that prevents play.
My friends and i have been playing for weeks now!' ,8000000,0,null,null,'1','James Furr',null,null,2,null,null,null,'Edwards',null,2,null,null,null,'adaptation of the physical card game. The tutorial doesn't quite explain all the mechanics but learning to play and how cards work together is part of the fun!' ,907000000,10,null,null,'8','Phillip Edwards',null,null,2,null,null,null,'Stuff',null,2,null,null,null,'of the card game is generally briliant. Game flow works well, great that you can always have a counter on opponents VPs.
AI is challenging in hard mode. Only issue I have is that whenever I play a real person, the app suddenly crashes for no apparent reason.
Very frustrating as those games are then gone and can never be re-started. Some guide for troubleshooting, FAQ or a way of contacting someone for help would be nice. Feel as though I've been left holding the bag with this one.' ,251000000,1,'Temple Gates Games LLC','You can email [email protected] and let us know what you're seeing.' ,882000000,null,'9','Rob Stuff',null,null,2,null,null,null,'Burkel',null,2,null,null,null,'love this game, and the app is even better than the physical version. It's nearly perfect. All it's missing would be a few more options for multiplayer time limits.
You can do 30 minutes, one week, or four weeks. 30 minutes is often too short, but a week is much too long! Why no option for one hour, or 24 hours?
We need more options in between.' ,124000000,0,null,null,'3','Mike Burkel',null,null,2,null,null,null,'Cohen',null,2,null,null,null,'game but can't have two devices online at the same time when both apps installed from Google play app store family library. Makes it impossible to play each other. Update: Thanks for the response, we did unlink the devices and can now play each other. I think we assumed device link was a way to link to devices to play over a shared wifi network rather than a way to link the same account across several devices.' ,58000000,8,'Temple Gates Games LLC','Sorry you ran into this issue. When you have linked two profiles together using the 'device link' option they represent the same online account and cannot be online at the same time.
However, you can simply make a new profile (thus a new online account) to play multiplayer.' ,635000000,null,'7','Holly Cohen',null,null,2,null,null,null,'Diaz',null,2,null,null,null,'is a very good game (even just playing vs. Unfortunely, its very difficult to enjoy it because of its incredibly high rate of crashing.
This app crashes on me about once every 5 matches, and even if it doesn't crash, it can get stuck with the message 'AI Running' at the end of every round for over a minute, which adds up. The cherry on top though, is that if it crashes and I try to start a new game, it has a high chance to crash again! It really pushes me away from the game.' ,276000000,0,'Temple Gates Games LLC','The majority of crashes we see are 'out of memory' scenarios. We use about 500M of memory. You can lower the memory requirement by using 'low graphics settings'.'
,478000000,null,'0','Leo Diaz',null,null,2,null,null,null,'Fling',null,2,null,null,null,'point: as of 4/12/2019, this game only works correctly on screens with 16:9 aspect ratio. If you have an 18:9 screen (like I do), key parts of the UI get cut off and some information is not accessible.
I managed to test on a friend's 16:9 tablet and it worked fine. It seems like a decent-enough game, the secret action-selection mechanic is the main thing that makes this game different than others. But it doesn't have crazy combos, so it feels more chess-y than star realms or Dominion',628000000,12,null,null,'0','Kirby Fling',null,null,2,null,null,null,'Manzanero',null,2,null,null,null,'played the card game for some time now, first because a friend showed up one day with it on our game nights and later I bought it for myself. Finding it on digital version for the cellphone was one of the most exciting things to happen this week. Since my friend moved away some time back I haven't played as often as before and now I can play anywhere, anytime',985000000,1,null,null,'0','Victor Manzanero',null,null,2,null,null,null,'Van Well',null,2,null,null,null,'digital implementation, but the expansions are fairly expensive and difficult to figure out.
I wish there were expansion tutorials, especially for RvI, because I can't figure out how to use Prestige tokens for enhancing actions. It says in the rules to double tap; it doesn't work.' ,607000000,0,null,null,'2','Chris Van Well',null,null,2,null,null,null,'Bennani',null,2,null,null,null,'used to enjoy this app a whole lot more when the notifications used to work on my pixel. But since an update a few months ago, i don't receive any more notifications.
I play with several people at the same time, and there lack of notifications is really killing the momentum. I tried uninstalling and reinstalling it several times, as well as toggling the notification switch off and on.
I would give it a 5 stars, but not while it's in the current state.' ,606000000,5,'Temple Gates Games LLC','You can email [email protected] and we can help you out. One thing to try with notifications is to make a new profile.
If that works and you receive notifications, lmk. If it doesn't, the most likely cause is a system setting has disabled notifications.'
,284000000,null,'4','Fouad Bennani'.
Released 27 Jun 2017
Unfortunately, this is not a game about high speed space drag racing, and nor is it a Race-for-Berlin-type high stakes galactic campaign. Instead, Race for the Galaxy is the video game adaption of the card game of the same name. Of course, the stakes are still high as you try to build a space empire before your opponent(s) does.
The plot is... space? FTL travel and all the other good things that hard science fiction grumps wouldn't want us to have are possible. You're some unnamed power wying for control with one-to-three other powers. To win the game, you have accumulate the most victory points by gaining planets, improving your infrastructure and engaging in trade. The game ends when one of the players finishes his or her (or xblat'ts, you know how freaky those alien genders get) empire by having the required amount of cards on the table or hoards all of the victory tokens.
The game doesn't have factions and you don't really get to choose anything at the start – although having expansion packs bought and enabled will give you a lot more options of what planet will be randomly deal to you. At the start of every round, all players secretly choose what actions they desire to carry out – one action in the normal game and two in two-player advanced mode. The actions are called phases and they're carried out in a fixed sequence. Exploration (draw cards) always goes before expansion (build upgrades) and so on. The trick is that all of the players get to act on all of the selected phases, but only the player who chose the phase gets the phase bonus. For example, Exploration lets you draw two cards and keep one, but only the player who chose Exploration phase can use the bonus of both drawing and keeping one additional card.
The takeaway here is that your actions not only benefit you, but also give at least some benefit to the enemy. Sure, not all phases are immediately beneficial – Settle phase is useless if you don't have any planets or the cards to pay for them – but card drawing or recource generation can be an unexpected windfall. You were going to do it anyways, so why not enjoy the smaller benefits without having to waste your own action? On the other hand, maybe you need those phase bonuses because you're flying by the seat of your space pants and you need maximum efficiency to carry out your plans.
You can easily access the information about any card you see.
However, your strategy is still partially determined by your starting world. It might have powerful bonuses for resource production or trading, or even for consuming resources to get more cards. Meanwhile, a military world will give your military power points, which shoehorn you into a military route. The difference between regular economy and the military one is that you don't pay cards to settle military worlds, you only need your power... which is not expended. You can then use the surplus cards to pay for various upgrades. On the other hand, military worlds aren't really suited for producing and consuming resources, making it harder to be flush with hcards.
Infrastructure upgrades deserve some additional focus. They usually serve as a modifiers to your empire and getting good ones early one can make the game a lot different. If you have one that makes upgrades 1 card cheaper, then building 2 card-upgrades when you have chosen the Expansion phase makes them free. Some harder-to-use upgrades can be life-changing. The easiest to discuss are Colony ship (discard card to settle a planet for free) and New Battle Tactics (+3 to you power for next turn only), which do a lot to let you blitz the expensive stuff. A 6 card planet isn't cheap even with some bonuses, so that's a great way to get ahead on the cheap. And those expensive planets can up your victory point tracker a whole lot.
Victory point pool is the other way to finish the match: exhaust the pool and the game ends. You gain these points in the consumption phase, and some cards help improve that. In fact, for the more economically minded players, there's a myriad of worlds with various resource consumption powers, allowing you to do it more efficiency, get additional card in addition to victory points and vice versa. You also get cards that, once deployed, modify the end game point calculation – for you.
One thing to understand here is that Race for the Galaxy is a very rally-car-racing-the-ghost-of-opponent kind of competition. You can hardly influence the opponent in a negative way, outside of luring him into doing something stupid with phase choices, building your empire faster than him or her or xblat't, or draining the victory point pool. So it's a game for people who don't like to be in direct competition with other players. I guess the effect of competition is less pronounced when you're looking at the screen instead of your friend's mug, but some people do care about these things.
Soundly beaten by 2 out of 3 easy AIs.
There's not a lot to say about the games technical side. The multiplayer match maker – which lets you set up invites that last either 30 minutes or a whole week – is strange, but you can always direct connect... or play against up to 3 A.I. players. And even the Easy one won't be too easy, at least not for people new to the game.
Meanwhile, Race for the Galaxy is a decent looking game. It's not groundbreakingly beautiful, being very much a digital recreation of the game, but it's a lot prettier than some more or less official game adaptations out there. I still remember deciding that Android: Netrunner wasn't for me because it was run on a VASSAL-esque Windows Visual Basic monstrocity. The audio side is OK, I guess.
Race for the Galaxy is a faithful recreation of the tabletop original. Sure, you can't play it at a pub, but neither do you need to leave home, lay out the physical cards and do all the other boring meat-space stuff. Is this gaming in the space age?
Race for the Galaxy is a good recreation of the card game for people who can't play the physical game, hate going outside and/or have an irrational fear of paper-cuts.